Clockwork dragon stat block
WebJun 23, 2024 · The clockwork steed can jump, fly, or glide in short bursts, jumping a distance up to 40 feet in any direction if it moves at least 10 feet on foot immediately before the … WebClockwork dragons are siege machines fashioned after their namesake. The one-headed variety stands roughly twelve feet tall, while the three-headed dragon exceeds twenty. …
Clockwork dragon stat block
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WebSorcerer Class Details. Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back.
WebClockwork Iron Cobra (legacy) - Monster Stat Block » Dungeons & Dragons - DnD 5e Clockwork Iron Cobra legacy [ Automate, cobra de fer ] Medium construct, unaligned … WebSteam-Powered Clockwork (CR +2) Runewarped Creature (CR +1) Sinwarped Creature; ... such as the half-dragon and half-fiend templates, are part of a creature from the beginning of its existence. These types of templates are called “inherited templates.” ... The “rebuild rules” list the exact changes you make to the base stat block if you ...
WebStat Blocks by Creature Type Compendium - Sources->Mordenkainen's Tome of Foes elemental myrmidon Elder tempest Fire elemental myrmidon Frost salamander Leviathan Phoenix Water elemental myrmidon Zaratan Fey Autumn eladrin Spring eladrin Summer eladrin Winter Palma Flora Compendium - Sources->Explorer's Guide to Wildemount … WebProgramming a clockwork requires both the key and the knowledge to set the program correctly, information usually reserved for the clockwork's creator or owner. A clockwork must be wound to remain operational. Each clockwork has the wind-up ability, with the specifics listed in its stat block.
WebWhile the clockwork dragon remains motionless, it is indistinguishable from a metal statue. Actions. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) …
WebA clockwork dragon carries enough ammunition to fire the bombard 10 times. Flaming Tar Breath (CR +1): Instead of breathing fire, some clockwork dragons spray a 30-foot cone … hawkman black adam actorWebThe dragon makes a Wisdom ( Perception) check. Tail Attack. The dragon makes a tail attack. Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within … hawkman filmWebClockwork Toy: This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as … hawkman dc superhero girlWebCreatures. Monsters, non-player characters, and templates. (4588 items) Environments. Details on the planes of existence and terrains. (48 items) Rewards. Charms, blessings, epics boons, spells of legend, hidden skills, and more. (438 items) Traps. Traps and other artificial stumbling blocks. (92 items) Hazards. hawkman black adam wikiWebEach alchemical dragon can hold enough of the alchemical solvent to make up to three breath weapon attacks before the solvent must be refilled manually, which takes 10 … hawkman dc superhero girlsWebClockwork Dragon enters the battlefield with six +1/+1 counters on it. Whenever Clockwork Dragon attacks or blocks, remove a +1/+1 counter from it at end of combat. : … hawkman gamesWebThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn. Detect. The dragon makes a Wisdom check. Tail Attack. The dragon makes a tail attack. hawkman estate black adam